Unity Game Design & Development: Spirit Orb
Game Overview Spirit Orb is a game that was based on an assignment that teaches how to use Unity and how to “juice” a game. The assignment is from Stanford’s Introduction to Game Design and Development...
View ArticleUnity Game Design & Development: A Musical Game
Game Overview Polyphonic Paradise is a game that was based on a Unity assignment for Stanford’s Introduction to Game Design and Development class, which I took in the autumn of 2018. I worked on a...
View ArticleInteractive Storytelling with Twine
This is my last quarter at Stanford before I graduate, which is a bittersweet experience for me. I am taking my last two classes before getting my MSCS degree, so it was important to me that I take...
View ArticleImproving Insight At NETGEAR
My Role I’m a Senior User Experience Designer at NETGEAR where I lead the design and vision of the Insight web and mobile apps. Insight provides users with detailed information about and remote access...
View ArticleReact Game Design: Recreating Wordle
For those of you who keep up with the latest popular games, you may have heard of a simple word game called Wordle. Developed by programmer Josh Wardle as a game that was initially intended as a...
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